Fall 2013
Continuing study in Zbrush sculpting a female character.
For this character I'm aiming to depict an ancient fae creature that has youthful facial features but skin texture, detail and wrinkles of a very old grandmother. I'm thinking of a mythical sci-tech design; loose robes and a few items of old magic hi-technology (runes, disks, crystals) for protection, healing, and traveling (portals) in terms of direction for the characters suit/garb.