April 2022
Character modeling project. Norse-Gaelic viking raider concept.
Sculpted in Zbrush, with the the shirt and pants base created in Marvelous. Hair created in Xgen. Renders done Arnold with some correction in Photoshop.
Started off as a helmet hard surface model learning piece in Zbrush and will end up textured and posed character next. Plan on modeling a sword and scabbard hanging from his belt at some point.
Need to render some newer images with an indoor studio setup and higher settings in Arnold now that I've switched to a 3060 from a 1070. There are a few spots on that I need to fix the normals on the decimated models of the shirt and boots.